Amy Dai

UI/UX, Visual Direction, Illustration

Beyond Victory - A Mixed Reality Playset

A fast paced mixed reality experience with three distinct gameplay modes driven by original characters with new exciting stories to tell.

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  • Role: Lead UI Artist
  • Year: Present
  • Tools: Photoshop, Illustrator, Unreal, After Effects, Figma

Main Menu

The goal for the overall visuals of the UI was to target 60s and 70s display graphics while utilizing the unique advantages of being in vr/ar. We were able to play with multiple planes and meshes in 3d space to achieve a sense of dimensionality.

Star Wars Beyond Victory
Star Wars Beyond Victory

Frontend Flow





Pause Menu

Star Wars Beyond Victory
Star Wars Beyond Victory




Interactive Console

Star Wars Beyond Victory




Waypoint Indicators

Star Wars Beyond Victory
Star Wars Beyond Victory
Star Wars Beyond Victory




Racing HUD

Star Wars Beyond Victory
Star Wars Beyond Victory




Unreal Shaders

Visual explorations and development of dynamically controlled UI via shaders

UI Material Dynamtic Radial Progress
UI Material Hologram Scanning